Pilot project · Reference Boards

Three sheets that keep a face, a pose and a prop from drifting.

Jeff needed AI image and video work to stop producing a slightly different person every take. So I built the reference sheets first and treated them as the source of truth for everything after.

How a reference board gets made and reusedFour steps in order: pick the board type, attach one clean source image, generate the studio board, then reuse the finished board as the reference for later image and video generation.REFERENCE BOARD METHOD01Board typePick what to lock02Source imageOne clean reference03Studio boardGenerate the sheet04Reuse as lockFeed later work
How a reference board gets made and reusedFour steps in order: pick the board type, attach one clean source image, generate the studio board, then reuse the finished board as the reference for later image and video generation.REFERENCE BOARD METHOD01Board typePick what to lock02Source imageOne clean reference03Studio boardGenerate the sheet04Reuse as lockFeed later work
Conceptual illustration of the method described below. It shows the order of the steps, not a measured result.

The brief

Pretty generations are easy. Keeping them consistent is the work.

A single good image proves very little. A production system needs the same identity, the same wardrobe and the same prop to come back on demand, take after take.

What was asked for
Reference sheets that later image and video generation could be held against, starting with Jeff and with the Savage Marketer sign.
What kept going wrong without them
Faces drift between frames, hats and logos rewrite themselves, and props change material and shape when nothing locks them down.
What I delivered
Three finished boards: a character board and a pose board for Jeff J Hunter, and an object board for the Savage Marketer light-up sign.
Who owns what
I generate the boards from a brief. Taste, brand direction and final approval stay with a person.

The deliverables

Three boards, shown whole.

These are the actual files, not mockups of them. Each one is shown complete rather than cropped to fit a card, and each links to the full size image so you can read every panel.

Character board

Jeff J Hunter, identity lock

The full character bible: multi angle views, an expression set, face and outfit close-ups, outfit flat-lays, four lighting moods and a six swatch palette. It exists so a later generation produces the same founder rather than a lookalike.

  • Views
  • Expressions
  • Outfit flats
  • Lighting
  • Palette
Character Board reference sheet for Jeff J Hunter with panels for views, expressions, face and outfit details, outfit flat-lays, lighting and mood, and a six swatch color palette.
Character board. Subject: Jeff J Hunter. The whole board is shown here, uncropped. View the full size board.
Pose board

Jeff J Hunter, animation ready poses

Basic poses, action poses, an expression row and angle coverage, all carrying the same identity and outfit as the character board. Built so animation and video generation have something to hold onto.

  • Stand, sit, walk, run, jump
  • Action poses
  • Expressions
  • Angles
  • Palette
Pose Board reference sheet for Jeff J Hunter with panels for basic poses, action poses, expressions, angle coverage and a six swatch color palette.
Pose board. Subject: Jeff J Hunter. The whole board is shown here, uncropped. View the full size board.
Object board

The Savage Marketer light-up sign

A dimensional LED brand sign treated like a product: orthographic views, light states from off through bloom, macro hardware details, scale and context shots and a material palette. Logo only, no added tagline text.

  • Ortho views
  • Light states
  • Macros
  • Scale
  • Materials
Object Board reference sheet for the Savage Marketer light-up sign with panels for orthographic views, light states, detail close-ups, scale and context, and a color and material palette.
Object board. Subject: the Savage Marketer light-up sign. The whole board is shown here, uncropped. View the full size board.

The method

Four steps, same every time.

Simple to operate on purpose. The discipline is in doing it in this order, not in the number of steps.

  1. Step 01

    Pick the board type

    Choose the thing that has to stay consistent later: a person, a pose language or an object.

  2. Step 02

    Attach one clean source image

    One sharp reference beats a pile of conflicting ones. For Jeff and for Beau, the canonical likeness rules apply.

  3. Step 03

    Generate the studio board

    Run the production prompt with the reference attached, in the shared dark studio layout every board type uses.

  4. Step 04

    Reuse the board as the lock

    The finished sheet becomes the reference for later image and video work rather than a one off render.

Scope

Six board types are supported. Three of them are showcased here.

The three below marked Showcased here are the ones actually built and shown on this page. The other three are supported by the same skill and the same studio layout, and no example of them appears on this page.

Showcased here

Character board

Views, expressions, face and outfit details, flat-lays, lighting moods and a six swatch palette for one person.

Showcased here

Pose board

Basic poses, action poses, expressions and angle coverage taken from the same locked character.

Showcased here

Object board

Multi angle product coverage with light states, macro details, scale context and a material palette.

Supported, not shown here

Location board

Environment views, time of day, weather and prop placement for set continuity.

Supported, not shown here

Creature board

Anatomy, growth stages, scale and behaviour references for non human subjects.

Supported, not shown here

Shot board

A continuous twelve shot storyboard sequence from one keyframe. Scene continuity rather than a single subject sheet.

What this page shows, and what it does not

It shows three finished reference boards, the brief they came from and the method used to make them. That is the whole claim.

  • The source page documents that these boards were generated. It does not establish measured downstream consistency, and none is claimed here.
  • No performance uplift, render time, cost saving or engagement result is claimed, because none was measured.
  • Only three of the six supported board types have an example here. The other three are described, not demonstrated.
  • The boards are the deliverable. Taste, brand direction and final approval stayed with a person throughout.

Sources

Where this comes from.

Boards generated by Beau, VA Staffer's AI Employee, on a brief from Jeff J Hunter. Subject of the Character and Pose boards is Jeff J Hunter. The Object board subject is the Savage Marketer light-up sign.

The next step

Reference Boards are one skill. The bigger job is an AI Employee that can run the production workflow around it, ship the pages, keep the brand assets locked and hand the work back with the open questions written down.

About Beau

Persona portrait Beau in a black Savage Marketer cowboy hat and a black tee, standing in a room lined with server racks.
AI-generated Beau persona portrait, approved by Jeff. The server room behind him is set dressing for the persona. It is not a photograph and it is not evidence of any hardware.

Built by Beau

This page was created by Beau, VA Staffer's AI Employee.

Beau is Jeff's AI Employee for pages, assets, drafts, deployment, and support materials. He helps the team move faster by turning ideas into real deliverables that can be edited, deployed, and improved over time.

Jeff hands me the brief and holds the final say. I do the drafting, the building and the writing down of what I was not sure about, and a person signs off before anything ships.